62 posts in total
2020
4D World (VI): Newtonian Mechanics
    
  
    
    
      
      4D World (V): 4D Vision and Orientation
    
  
    
    
      
      4D World (IV): Vision of 2D Beings
    
  
    
    
      
      [Minecraft] 2B2T Survival Diary (2): Joining an Organization
    
  
    
      
      2019
[Minecraft] 2B2T Survival Diary (1): Escaping Spawn in One Go
    
  
    
    
      
      4D Space (X): Knots and Links
    
  
    
    
      
      4D World (III): Road and Railway Design
    
  
    
      
      2018
4D Space (IX): Curved Shapes
    
  
    
    
      
      4D World (II): Road Traffic
    
  
    
    
      
      4D World (I): Planetary Day-Night and Seasonal Cycles
    
  
    
    
      
      Four-Dimensional Games I've Played
    
  
    
    
      
      Group Theory (2): Field Extensions
    
  
    
      
      2017
Group Theory (1): Brief Introduction
    
  
    
      
      2016
Geometry and Motions in p-Norm Space
    
  
    
    
      
      Mercator Projection
    
  
    
    
      
      5D Cube's Cross-section Puzzle
    
  
    
    
      
      Hyperbolic Space - Mathematical Art
    
  
    
    
      
      Build Digital Circuits with Hutton32 (II): Logic Components
    
  
    
    
      
      Build Digital Circuits with Hutton32 (I): Logic Gates
    
  
    
    
      
      Electron-Deficient Planet vs Electron-Rich Planet
    
  
    
    
      
      Inverse Earth
    
  
    
    
      
      4D Space (VIII): Visiting a 4D Country
    
  
    
    
      
      Self-replicating Code (in javascript)
    
  
    
    
      
      Explaining the "Dimensions" Trailer
    
  
    
    
      
      4D Space (VII): N-Dimensional Vectors
    
  
    
    
      
      4D Space (VI): More Geometries [Part 2]
    
  
    
    
      
      4D Space (V): More Geometries [Part 1]
    
  
    
    
      
      4D Space (IV): Fibers and Hyperspheres
    
  
    
    
      
      4D Space (III): On Regular Polytopes
    
  
    
    
      
      4D Space (II): Hyper-solid Geometry