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Blog de Hqak (wxyhly)
Coding Tesserxel (I): Hello Hypercube

Coding Tesserxel (I): Hello Hypercube

Today we begin a new series introducing how to use the 4D graphics engine Tesserxel to write your own 4D scenes. This is aimed at readers who already have some coding background, have worked with Java
2025-08-27
Tesserxel Series
#Javascript #4D #Tesserxel #Graphics #Webgpu
4D Space (XV): Plane State Space (Part 2)

4D Space (XV): Plane State Space (Part 2)

This article introduces the representation of lines and cells in the state space to solve plane-cell and line-plane angle range problems. This article also introduces how 4D rotations correspond to tr
2025-07-26
4D Space Series
#Mathematics #4D #Geometry
4D Space (XIV): Plane State Space (Part 1)

4D Space (XIV): Plane State Space (Part 1)

This article defined an abstract plana state space for easier geometric visualization of angles between planes, extending angles from acute to real number. A simulator explores their possible ranges.
2025-06-28
4D Space Series
#Mathematics #4D #Geometry
4D World (XII): Matter Structure

4D World (XII): Matter Structure

Let's look at possible fictional 4D molecules. KWOK Chun shared a similar 4D periodic table with me. 4denthusiast built a framework of particle physics and pioneered 4D computational chemistry.
2025-04-20
4D World Series
#4D #Physics #Tesserxel #Chemistry
4D World (XI): The Periodic Table

4D World (XI): The Periodic Table

The inverse-cube law of 4D force makes atomic theory seemingly untenable. However, if we temporarily set aside this physical obstacle, it is still possible to construct a 4D periodic table analogous t
2025-01-17
4D World Series
#4D #Physics #Chemistry #Geometric Algebra
4D Space (XIII): Hyperspherical Harmonics

4D Space (XIII): Hyperspherical Harmonics

This time we'll look at standing wave patterns on hyperspheres — what Hyperspherical Harmonics look like. They are related to possible wave function shapes of 4D atoms (which I plan to explore in deta
2025-01-01
4D Space Series
#4D #Algebra #Geometry
Introduction to Type Theory and Machine Proof

Introduction to Type Theory and Machine Proof

This article introduced type theory, which claims to replace set theory's position in mathematics. It has been widely used in machine proofs, most famously in the proof of the Four Color Theorem.
2024-12-21
#Mathematical Logic #Mathematics #Topology
4D Computer Graphics: Modeling

4D Computer Graphics: Modeling

This article summarizes 4D mesh generation algorithms, including pyramid/extrusion/direct product, regular polytopes, orientation processing, and tetrahedral decomposition problems.
2024-12-07
4D Computer Graphics
#4D #Graphics #Geometry #Algorithm
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